Zero Time Dilemma Preview

As part of the popular Zero Escape series, Zero Time Dilemma is highly anticipated by many gamers who enjoy puzzle solving visual novels.

If you’re a fan of 999 or Virtue’s Last Reward, you’ve probably been chomping at the bit for any new details regarding the newest entry in the series: Zero Time Dilemma. The good news is that the game finally has an official release date of June 28, 2016. It will release on cartridge and on the eShop in the U.S., but our friends in Europe will only be able to purchase it digitally. At least it releases on the same day over there, so there’s a slight silver lining.



I really enjoyed my time with 999 on the original DS, but haven’t had a chance to try Virtue’s Last Reward. I’ll have to try to carve out some time to rectify that this spring. Apparently Zero Time Dilemma won’t require any knowledge from the first two games, so you can jump right in with this title if you like.



The official site for the game has gone live with new content, including a new trailer focusing on the nine characters at the heart of this experiment. We’ll have more on the game as it gears up for release. For more information, check out the official information below:


December 31, 2028. Nevada desert. Nine people have been living and performing experiments for the past five days in the Dcom facility. On the sixth day, they discover they are trapped in confinement rooms, an unfamiliar black bracelet strapped to their left wrists. A mysterious figure in a mask appears before them, demanding that they play the “Decision Game.” “The lives of you, me, and the human race hang in the balance.” Transported to a shelter underground, they are divided into 3 teams and left in separate wards. Which team will manage to stay alive…? The fate of all mankind rests on their decision!

Zero Time Dilemma is the third entry in the acclaimed Zero Escape series. The mysterious “Zero” traps 9 participants within an underground shelter, dividing them equally between 3 wards that are connected to an elevator shaft in the middle. The only way out – passing through a locked X-Door to access the elevator. Six passwords are required to unlock the door, and each password is revealed only after a participant dies. Zero’s “Decision Game” will offer teams the opportunity to kill other participants through a variety of means to obtain the necessary passwords so they may escape.



Craig Majaski

Craig has been covering the video game industry since 1995. His work has been published across a wide spectrum of media sites. He's currently the Editor-In-Chief of Nintendo Times and contributes to Gaming Age.

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