Nintendo Announces Plan To Acquire JESNET
What is JESNET? That was my immediate reaction to this news. Basically, it’s a company that has been distributing many of Nintendo’s physical products to retailers in Japan. As part of this agreement, JESNET will accept the assignment of the video game wholesale business from AJIOKA, another company that has worked with Nintendo to distribute products.
The reason for this acquisition is to unify Nintendo’s product development with JESNET’s and AJOIKA’s robust stocking and sales networks to form a supply structure that can meet consumer demand in a timely fashion. Basically, Nintendo would like better control over all facets of its product, from development to shipping. This move is intended to allow for rapid decision making and improved sales. Nintendo says that “These steps are intended to strengthen the overall competitiveness of the Nintendo group and increase its corporate value”.
The deal is set to officially take place on April 3, 2017 when Nintendo buys a majority of stock. It will have 70% of the voting rights. For full details of the acquisition, read the official brief below:
Notification of the Subsidiarization of JESNET Co. Ltd.
and the Acceptance of Assignment of Business from AJIOKA Co., Ltd.Nintendo Co., Ltd., (HQ: Kyoto Minami-ku; Representative Director and President: Tatsumi Kimishima; hereinafter “Nintendo”) would like to announce that it has passed a resolution to acquire the stock of JESNET Co. Ltd. (HQ: Sapporo, Hokkaido; Representative Director and President: Jou Suzuki; hereinafter “JESNET”) and make it a subsidiary of Nintendo at the August 25, 2016 meeting of the Board of Directors. Furthermore, on the same day as JESNET becomes a subsidiary of Nintendo, JESNET will accept the assignment of the video game wholesale business from AJIOKA Co., Ltd. (HQ: Nishio, Aichi; Representative Director and President: Gentarou Ajioka; hereinafter “AJIOKA”). JESNET and AJIOKA have also agreed to this resolution.
1. Background for the Subsidiarization and Acceptance of Assignment of Business
As a manufacturer of video game systems, Nintendo is committed to bringing smiles to people across the world through products and services. To continue to produce an unprecedented level of fun, Nintendo has worked to produce products that anyone can enjoy, regardless of their age, gender or past gaming experience.
At the same time, JESNET and AJIOKA have been the largest-scale companies dedicated to handling Nintendo products in Japan for many years, selling mainly video game systems through their nation-wide distribution network.
This subsidiarization and acceptance of assignment of business will unify Nintendo’s product development acumen with JESNET’s and AJIOKA’s robust stocking and sales networks to form a supply structure that can meet consumer demand in a timely fashion. This means that Nintendo will have an integrated system from the development through supply of its products, allowing for rapid decision-making and an improvement in sales service. These steps are intended to strengthen the overall competitiveness of the Nintendo group and increase its corporate value.
2. Overview of JESNET Subsidiarization (1) Transfer of Stocks
Nintendo will obtain shares on April 3, 2017 (planned) by receiving 53,724 common shares in a third-party allocation of shares performed by JESNET, as well as receiving 6,677 common shares on the same day from multiple current shareholders, excluding J Holdings Co., LTD. Nintendo will hold 60,401 common shares in JESNET (proportion of voting rights: 70.0%), and JESNET will become a consolidated subsidiary of Nintendo.
The current principal shareholder of JESNET, J Holdings Co., LTD will continue to hold common shares in JESNET (proportion of voting rights: 15.0%) and AJIOKA will obtain common shares (proportion of voting rights: 15.0%) in the third-party allocation of shares performed by JESNET on the same day.
(2) Overview of Company Becoming a Subsidiary (JESNET)
1 Name
JESNET Co. Ltd.
2 Location
1-35, 19-chome Kita, Nango-dori, Shiroishi-ku, Sapporo, Japan
3
Representative title and name
Representative Director and President Jou Suzuki
4 Business lineup
Nintendo game systems, game system accessories, game software, card games, other amusement business
5 Capital stock
88 million yen
6 Date of foundation
December 24, 1952
Major shareholders and 7 their stock ownership
ratio
J Holdings Co., LTD. 54.5%
8
Connection with Nintendo
Capital relationship
JESNET holds 100,922 shares of Nintendo stock to facilitate the smooth business relationship.
Personal relationship
No applicable relationship
Business relationship
Nintendo has transactions handling Nintendo products with JESNET.
9 Operating results and financial conditions (past three years)
Fiscal year
FY ended July 2013
FY ended July 2014
FY ended July 2015
Net assets
8,638 million yen
8,996 million yen
9,128 million yen
Total assets
14,970 million yen
11,987 million yen
15,276 million yen
Net sales
78,363 million yen
65,477 million yen
57,062 million yen
Operating income
1,119 million yen
556 million yen
634 million yen
Ordinary income
1,128 million yen
588 million yen
733 million yen
Net income
652 million yen
380 million yen
383 million yen
(3) Number of Shares Obtained, Value of Shares and Status of Shares Held Before and After the Agreement
1
Number of shares held before the subsidiarization
0 shares (number of votes: 0) (proportion of voting rights: 0%)
2 Number of shares obtained
Common shares: 60,401 shares (number of votes: 60,401)
Of which, number received in third-party allocation of shares: 53,724 shares
Number received in receipt of shares: 6,677 shares3 Value of shares
JESNET common shares: 4,530 million yen (note)
Note: Total value of allocation of shares and shares held by existing shareholders
Advisory fees, etc. (approximate value): 150 million yen
Total: 4,680 million yen4
Number of shares held after the subsidiarization
60,401 common shares (number of votes: 60,401) (proportion of voting rights: 70.0%)
3. Overview of Acceptance of Assignment of Business from AJIOKA (1) Contents of Acceptance of Assigned Business
Video game wholesale business
(2) Operating Results of Assigned Business
AJIOKA has not prepared financial materials specifically for the assigned business; however, this business comprises the majority of AJIOKA’s profit and loss, so the overall operating results for AJIOKA are presented here.
(3) Items and Value of Assigned Business (as of June 30, 2016)
Note: The value above is the book value as of June 30, 2016. It is expected that the value of the assets to be transferred will change by the date of the assignment of business.
FY ended June 2015
FY ended June 2016
Net sales
41,819 million yen
38,735 million yen
Gross profit
1,754 million yen
1,654 million yen
Operating income
274 million yen
211 million yen
Ordinary income
682 million yen
381 million yen
Assets
Item
Book Value
Inventory
520 million yen
Total
520 million yen
(4) Value of Assigned Business and Method of Payment
The value of the assigned business is 1,000 million yen plus the value of the transferred assets listed above, to be determined after receipt.
The payment method will be cash.
(5) Overview of Transferring Business
1 Name
AJIOKA Co., Ltd.
2 Location
4-31, Sakuragi-cho, Nishio, Aichi, Japan
3
Representative title and name
Representative Director and President Gentarou Ajioka
4 Business lineup
Wholesale sales of computer game software and hardware and electronic parts
5 Capital stock
48 million yen
6 Date of foundation
April 24, 1962
7 Net assets
16,972 million yen
8 Total assets
19,238 million yen
Major shareholders and 9 their stock ownership
ratio
Nagoya Small and Medium Business Investment & Consultation Co., Ltd. 46.8%
10
Connection with Nintendo
Capital relationship
AJIOKA holds 77,517 shares of Nintendo stock to facilitate the smooth business relationship.
Personal relationship
No applicable relationship
Business relationship
Nintendo has transactions handling Nintendo products with AJIOKA.
Situations applicable to related parties
No applicable situations for related parties at Nintendo.
4.
Schedule for the Subsidiarization and Acceptance of Assignment of Business
Board of Directors Resolution: August 25, 2016
Agreement Execution Date: August 25, 2016
Planned Date for the Subsidiarization and Acceptance of Assignment of Business: April 3, 2017(Note) This subsidiarization and acceptance of assignment of business assumes that there will be no cause found to prevent the subsidiarization and acceptance of assignment of business or to issue a cease and
desist order based on the results of the Japan Fair Trade Commission’s review of the report submitted following Article 10 paragraph 2 and Article 16 paragraph 2 of the Act on Prohibition of Private Monopolization and Maintenance of Fair Trade.
5. Future Business Projection
This subsidiarization and acceptance of assignment of business will not have an effect on results for this fiscal year. Nintendo will begin including the effect on results in the earnings forecasts for the next fiscal year and later.
[Source: Nintendo]

Craig has been covering the video game industry since 1995. His work has been published across a wide spectrum of media sites. He’s currently the Editor-In-Chief of Nintendo Times and contributes to Gaming Age.