Rumor: Nintendo Switch’s Dock Increases Performance

Our friend, Laura Dale at Let’s Play Video Games, has a little more information to share on the Nintendo Switch. She reports that a source at Nintendo who is working on the upcoming hands-on press event for the new system has revealed that the Switch Dock does indeed increase the performance of the system. According to Laura:


When the system is connected to the dock by USB-C, the system’s components will run at a higher clock speed to facilitate 1080p resolutions on the TV. Both video and power will be transfered over USB-C when docked. Plugging the system into the dock will also activate a small additional fan to help with cooling when run at that higher clock speed. This fan is in the rear of the dock, and there is a gap in the back of the dock to allow the system’s inbuilt fans to vent when docked.


We’ve speculated about this very scenario before on the site and on various episodes of the Nintendo Times Radio podcasts. Assuming the rumors are accurate that the Switch’s screen displays 720p, it would make sense to run it at a lower clock speed to conserve energy when using the system in handheld mode. When placing it in the dock and playing on the television, the system could then amp up as it has no need to worry about power consumption. This is no doubt why the system has a fan at the top of the Switch, to keep components cooled while the clock speed is increased and the display is increased to 1080p.




Laura goes on to report that Nintendo plans to sell more docks separately some time after launch so users can play on more than one TV in the house. Since the dock has minimal parts, Nintendo aims to keep it affordable.

Thankfully we don’t have too much longer to have official details. Nintendo will have its live conference on the evening of January 12, 2017 and then a hand-on press event on January 13. Just over a month to go until we finally have some answers!


[Source: Let’s Play Video Games]

Craig Majaski

Craig has been covering the video game industry since 1995. His work has been published across a wide spectrum of media sites. He's currently the Editor-In-Chief of Nintendo Times and contributes to Gaming Age.

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