Nintendo SwitchPreviews

Troll And I Preview

Troll and I is a new action/adventure couch co-op game that tells a wile tale of friendship and survival. Set in a post-World War II Scandinavia, the game combines harsh reality with a folkloric twist.

 

 

You will control a young boy named Otto and a supernatural creature called Troll. They each have their own personalities and skill sets. Troll provides the brute strength while Otto is agile and can sneak up on enemies and fit into smaller places. Skill trees allow you to customize your characters how you see fit. The game has tons of collectible items to scavenge and a crafting system to create useful tools and valuables.

 

 

Troll and I aspires to play like Uncharted or Tomb Raider, with different locales to explore and an underlying narrative pushing the game forward. There will be plenty of puzzles to solve and enemies (both human and supernatural) to combat. You will be able to switch freely between the two characters, or you can have a second player jump in to help. The game features a two-player split screen co-op mode for even more fun.

 

 

Troll and I releases in March for the PS4 and Xbox One. It was just announced for the Nintendo Switch today and it should come out later this Spring.

 

Video game publisher Maximum Games, in partnership with developer Spiral House, has released a brand-new features trailer for its upcoming action adventure game, Troll and I. Today’s video further delves into the world of Troll and I, providing an extensive overview of key gameplay features including the in-game foraging and crafting systems, as well as the split-screen co-op feature. Maximum Games and Spiral House also confirmed today that Troll and I will be releasing on the Nintendo’s upcoming new system, the Nintendo Switch, later this Spring.

In Troll and I, players will be tasked with strategically utilizing Troll and Otto’s unique strengths to overcome the many enemies they will face in the Scandinavian backcountry – whether they be the human hunters pursuing Troll for their own greedy ends or mythical orcs known as ‘Ahky’ unleashed from the depths of the earth. Solo players can seamlessly switch between Otto and Troll in-game, using Troll’s massive size and strength to throw boulders at enemies or Otto’s speed and resourcefulness to stealthily take out a lone hunter without raising an alarm. Troll and I also supports split-screen gameplay for couch co-op, as two heads, and pairs of hands, are always better than one.

Throughout the game, players will encounter various natural resources when playing as Otto, and should make use of Otto’s keen senses and attunement to nature to track down wildlife, which can be hunted and used to heal him during battle. Otto will exploit the materials of the forest to fashion spears and other weapons that will prove crucial to the duo’s survival. Otto’s connection to his surroundings and the environment around him plays a key role in the player successfully navigating treacherous situations.

In addition, Maximum Games is proud to confirm that Troll and I will be releasing on Nintendo’s revolutionary new system, the Nintendo Switch, this Spring! The game will be fully playable at home or on the go using the Joy-Con™ controllers for both solo and split-screen co-op gameplay, allowing players to continue Troll and Otto’s adventure wherever they are. Additional details about the Nintendo Switch release forTroll and I will be available at a later date.

Troll and I is currently in development from Spiral House and will be published by Maximum Games. The game will be available on March 21, 2017 in North America and on March 24, 2017 in Europe for the PlayStation®4 computer entertainment system, Xbox One, the all-in-one games and entertainment system from Microsoft, and digitally on PC, with the Nintendo Switch release slated for Spring 2017. This title hasbeen rated “T for Teen” by the ESRB.

 

Craig Majaski

Craig has been covering the video game industry since 1995. His work has been published across a wide spectrum of media sites. He's currently the Editor-In-Chief of Nintendo Times and contributes to Gaming Age.

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