VIDEO: Snake Pass Air Realm

Snake Pass is slithering its way to a Nintendo Switch near you. This unique action-platforming game has you controlling a snake. You’ll need to wind around objects and climb obstacles to make your way through challenging levels.

 

 

Snake Pass comes out on March 28, 2017 for the Nintendo Switch. For more screens, videos, and information, be sure to check out our preview.

 

With Snake Pass launching on PlayStation 4, Xbox One, Nintendo Switch and PC on March 28th in North America and March 29th in Europe, developer Sumo Digital have released a new trailer, for the Snake based action-puzzle game. Featuring new footage from the Air World, the fourth and final world in the game, featuring tough challenges as elements like wind and updrafts change your approach and move you around the levels! Snake Pass has players slither, curl and climb their way through increasingly challenging worlds, filled with ever more intricate obstacles and fiendishly mind-bending objectives. With 15 levels of Snaketacular gameplay, Snake Pass is a unique and charming title that will challenge you to think like a snake!

Snake Pass launches for $19.99/€19.99/£15.99 on March 28th in North America and March 29th in Europe for PlayStation 4, Xbox One, Nintendo Switch and PC. Snake Pass is now available for pre-order on PlayStation 4 with 20% off for PlayStation Plus members until March 29th.

About Snake Pass
When a mysterious intruder threatens the tranquillity of their home, it’s up to Noodle the Snake and Doodle the Hummingbird to embark on a daring journey to save the day. Controlling this dynamic duo, players must ‘think like a snake’ as they slither, curl and climb their way through 15 levels across 4 increasingly challenging themed worlds. Snake Pass is a unique take on the platforming genre that is intuitive and fun to learn, but will gradually test your snake charming skills to the limit!

 

 

Craig Majaski

Craig has been covering the video game industry since 1995. His work has been published across a wide spectrum of media sites. He's currently the Editor-In-Chief of Nintendo Times and contributes to Gaming Age.

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