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De Mambo Comes To Nintendo Switch June 29

If you’re looking for a crazy four player game to battle it out with unique 2D sprites and chaotic environments, De Mambo might be your jam. It’s almost impossible to tell what’s going on without playing it for yourself, but this one-button action game is described as easy to learn and hard to master. It’s gotten an official release date of June 29, 2017. We’ll have to see more to fully grasp its insanity, but it’s definitely got our attention.

 

 

 

De Mambo is either the best game you’ve never heard of, or the worst game you have heard of. It’s a conundrum all right, but to us normal folk, who love the arousing feel of a button press and the strangely sensual look of cartoon-like characters beating the living crud out of each other in a virtual world, De Mambo is a quite simply a video-game.

De Mambo was designed to be played with one button and a D-pad, nothing more, nothing less. There does happen to be a jump button and other control options, but it is rumoured that the mystically unappealing developers of De Mambo—who also happen to be lazy and ugly—favour this one-buttoned control scheme because they lack the astute brain power to remember that a typical games controller in 2016 has more than one button, but alas, I digress.

Knock your opponent off the screen… By using your measly one button to let loose your three smashing attacks!

Break the level however you decide (thanks to some flimsy architecture) to make your game marginally different each time you play.

If you think you’ll croak mid-battle under the immense pressure that is the brilliance of De Mambo, then The Dangerous Kitchen have your back with their patented Loser Rail™. Once you’ve lost all your lives, you are free to carry on playing in this subpar mode designed to give you a second chance.

Features

  • One Button Action – easy to learn, hard to master gameplay designed to use one action button and a D-Pad/keys for movement

  • Mambo Multiplayer – roughhouse up to four of your friends/enemies in ‘Mambo’

  • Loser Rail – the feature designed to give you a second chance, for those of you not good enough to win

  • Flimsy Architecture – breakable environment for reactive gameplay

  • Solo Single Player Mode – A flawless lone-wolf mode where you climb a tower of gameplay

  • Survival Mode – Don’t let the invaders from space breach your personal space in this hardcore mode

 

Craig Majaski

Craig has been covering the video game industry since 1995. His work has been published across a wide spectrum of media sites. He's currently the Editor-In-Chief of Nintendo Times and contributes to Gaming Age.

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