Music Production Complete For Xenoblade Chronicles 2
Over the past five years no other Japanese RPG series has captivated me as much as the Xenoblade games have. It’s why Xenoblade Chronicles 2 remains one of my most anticipated games this year across any platform. Part of what makes these games so amazing are the amazing soundtracks. Sure, there was some justified criticism toward some of the Xenoblade Chronicles X tracks, but overall that game still delivered some fantastic pieces that remain in rotation on my iPhone today.
When it was revealed that Xenoblade Chronicles 2 was getting the band back together from the first game for the sequel’s soundtrack, I was elated. The original had so many memorable pieces of music, and I’m excited to hear more of what the sequel has in store. You can get a taste of what to expect by listening to these pieces already revealed: Action!, Elysium, Battle, and Spirit.
The composer of Xenoblade Chronicles 2, Yasunori Mitsuda, has announced on Twitter that the game’s soundtrack is finally complete as of August 10, 2017. He mentioned that over 300 musicians contributed to the game and that the project hit 1 terabyte of data in Pro Tools (a professional audio workstation). His previous games have never crossed 500 gigabytes, so this is a very large amount of music, taking up over 20,000 music manuscript papers. He goes on to comment that he might get to do a project surpassing this one ever again in his lifetime.
I can’t wait to finally get my hands on this game when it arrives this holiday! Nintendo is still saying it’s on track, so hopefully we won’t see a delay. Fingers crossed!
Craig has been covering the video game industry since 1995. His work has been published across a wide spectrum of media sites. He’s currently the Editor-In-Chief of Nintendo Times and contributes to Gaming Age.