VIDEO: Lovers In A Dangerous Spacetime Coming To Switch

Here’s a nice surprise for the Switch! I first played Lovers in a Dangerous Spacetime on the PlayStation 4 with a friend and it was a great time! It takes a lot of coordination and it can be a bit stressful, but I remember really enjoying it. This makes perfect sense for the game to come to the Switch. Watch the debut trailer below, and get ready! It comes out on October 3rd.

 

 

Independent video game developer Asteroid Base continues to bring love to the universe now that the studio has announced upcoming release of its 1-4 player, couch co-op action game Lovers in a Dangerous Spacetime to Nintendo Switch. The game will release digitally via the Nintendo eShop on October 3rd for $14.99.

A natural fit for Nintendo Switch, Lovers in a Dangerous Spacetime features frenzied action that forces friends, family members and loved ones to work together while switching back-and-forth between manning the spacecraft’s controls, weapons and defenses against dastardly alien robots. Those looking to take on Lovers’ perilous campaigns solo can do so with a trusty AI space dog or cat by their side to aid in efforts.

“When we first learned about Nintendo Switch we knew we wanted to bring Lovers to the platform,” said Jamie Tucker, Co-Founder of Asteroid Base. “Lovers is a perfect fit for Nintendo Switch and the game’s chaotic co-op experience and vibrant art make for a compelling experience for the whole family.”

Set in a colorful universe, Lovers in a Dangerous Spacetime offers players an array of weapons with which to battle enemies while avoiding galactic forces of nature and rescuing kidnapped space bunnies, frogs and other charming creatures from the evil forces of Anti-Love. Players shouldn’t be fooled by the cute aesthetic, Lovers in a Dangerous Spacetime features challenging gameplay that will test gamers of all skill levels, including difficulty modes from Beginner to Veteran.

 

Craig Majaski

Craig has been covering the video game industry since 1995. His work has been published across a wide spectrum of media sites. He's currently the Editor-In-Chief of Nintendo Times and contributes to Gaming Age.

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