Runner3 Is Getting A Retail Run On Switch

The much-anticipated Runner3 is getting a retail release as well. Nicalis is picking up the slack and will be offering up a physical cartridge version for $39.99. This is scheduled to arrive sometime in early 2018 – we’re still waiting on an official release date. Check out the official press release below!

 

Nicalis, Inc. announces today that the eagerly awaited Nintendo Switch™ action game Runner3 will speed into retail next year. The all-new chapter of the critically acclaimed Runnerseries will appear in North American retail stores in early 2018 with a suggested retail price of $39.99.

Developed by Choice Provisions, Runner3 continues the endless platforming adventures of the stoic, unflappable CommanderVideo. The “hero in high tops” leaves a multicolored trail in his wake, punctuating the beat of the game’s infectious soundtrack with every step. Like Runner2, the new game will also feature the voice-acting talents of none other than Charles Martinet, legendary voice of Mario and dozens of other popular Nintendo characters.

“Some games just belong on physical cartridges, and this is clearly one of the most deserving,” says Nicalis president Tyrone Rodriguez. “We can’t wait for people to get their hands on Runner3—literally.”

“We know everyone’s going to love Runner3, but I’ll bet you’re going to love it even more in tiny little cartridge form,” says Choice Provisions co-founder Alex Neuse. “Just try not to lick it—play it!” adds Mike Roush, also a co-founder of Choice Provisions.

Runner3 includes some surprising new features, like branching paths, item shops and vehicles that CommanderVideo can take for a ride. The game also features new playable characters, new gameplay modes, new moves and an assortment of Hero Quests and retro challenges.

Nicalis’ retail edition of Runner3 for Nintendo Switch is currently planned for release in the first quarter of 2018. More details and a specific street date will be announced in the near future.

 

 

Craig Majaski

Craig has been covering the video game industry since 1995. His work has been published across a wide spectrum of media sites. He's currently the Editor-In-Chief of Nintendo Times and contributes to Gaming Age.

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