Nintendo Power Is Back But It’s Not What You Think

Nintendo Power was a huge deal back in the late ’80s and early ’90s. It began as a bi-monthly magazine covering the world of Nintendo straight from the people that worked there. It was discontinued several years back, but many gamers, me included, were sad to see it disappear.

It’s back today – well at least in name. Nintendo has launched an official podcast called the Nintendo Power Podcast. It is hosted by Chris Slate, the last editor of the magazine. You can check it out iTunes and Google Play Music by searching for “Nintendo Power”. We’re excited to hear more!

Of course, we always welcome new listeners to our podcasts as well. We have a bi-weekly one called Nintendo Times Radio and a monthly one called Warp Zone, which covers the world of Nintendo 30 years ago. We hope you give them a listen as well! We’re also on iTunes and Google Play.

 

 

Nintendo of America has released the very first episode of its new Nintendo Power Podcast. With Nintendo Power Podcast, Nintendo employees, developers and special guests discuss the world of Nintendo – from Mario to the Legend of Zelda, and everything in between.

The first episode of the powered-up podcast features an in-depth interview with Nintendo developers Eiji Aonuma and Hidemaro Fujibayashi about the making of the Legend of Zelda™: Breath of the Wild game.

Also, Nintendo of America employees Chris Slate (previously editor-in-chief of Nintendo Power™ magazine), Damon Baker (from Publisher and Developer Relations) and Kit Ellis (co-host of Nintendo’s weekly YouTube show Nintendo Minute) take a look back at Nintendo’s action-packed 2017.

Nintendo Power Podcast is now available on Apple Podcasts, SoundCloud and YouTube, and is coming soon to Google Play Music.

We hope you enjoy the show!

–Your friends at Nintendo

 

Craig Majaski

Craig has been covering the video game industry since 1995. His work has been published across a wide spectrum of media sites. He's currently the Editor-In-Chief of Nintendo Times and contributes to Gaming Age.

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