VIDEO: Project Octopath Traveler Player Feedback & Developer Update

Last year when Square Enix released a demo for Project Octopath Traveler on the Nintendo Switch, it also asked for feedback via a survey that was sent out to those who downloaded the game demo. They received over 45,000 responses and have made some changes to the upcoming game to address concerns and make the game even better. The video below dives into the improvements and we’ve listed some as well:

 

 

Some of the improvements being implemented in the final game are:

Final game will have a total of 9 save slots and 1 auto-save slot

Radar Feature

Fast Travel

Running no longer assigned to a button, but instead depends on how far the analog stick is moved

Can run even faster with a press of a button, but the encounter rate of enemies is also increased

Can now skip events and rewatch them in a theater mode

Text speed can be changed

Dungeons will be slightly altered for visibility

Can change brightness in menu

Larger text

There will be 4-player parties, but haven’t shown them off in combat yet

 

Craig Majaski

Craig has been covering the video game industry since 1995. His work has been published across a wide spectrum of media sites. He's currently the Editor-In-Chief of Nintendo Times and contributes to Gaming Age.

Join The Conversation!

This site uses Akismet to reduce spam. Learn how your comment data is processed.

%d bloggers like this: