PixelJunk Monsters 2 Invading Nintendo Switch On May 25
PixelJunk Monsters 2 is officially coming to the Nintendo Switch! It arrives on May 25 and promises to bring more action and strategy than ever before. This tower defense game lets you go online for 4-player co-op or you can play locally with a friend. The game will cost $14.99.
Put on your Tiki masks and practice your spiritual dances! Spike Chunsoft, Inc. is thrilled to bring the tower defense favorite PixelJunkTM Monsters 2 to the PlayStation®4, Nintendo SwitchTM, and Steam® for North America and Europe this May 25 for $14.99! The game will be released digitally on all three platforms.
An exclusive look at the game will be presented by Q-Games’ president and CEO Dylan Cuthbert at Spike Chunsoft’s GDC Twitch Stream tonight, March 23, at 5:00PM PST. Tune in to watch the special broadcast at twitch.tv/spike_chunsoft.
About the PixelJunk Series
In 2007, Q-Games released PixelJunk Racers. Since then, the series’ popularity has grown internationally and Q-Games has released several celebrated PixelJunk titles with genres ranging from arty platformers to hard-core side scrollers.
About PixelJunk Monsters 2
In the acclaimed tower defense series’ first ever official sequel, play as Tikiman and build towers to defend your Tiki Hut from the monster hordes. The sequel brings with it FOUR PLAYER online co-op, new and sometimes quite explosive fruit bombs and on top of that the game has been fully re-imagined in beautifully detailed 3D. Get ready to defend your Chibis again in this fun and addictive game for all the family.
- Local & Online Play – Maximize the fun by playing with your friends on the couchor with up to 4 players online!
- Close Encounters – Multiply the suspense by toggling your POV from top-down to an in-your-face view!
- Fluid and Detailed Graphics – Immerse yourself in an all new world like never before as the HD animation breathes life into Tikiman and the unique maps!
- The Mask Makes the Tikiman– A mask for any occasion! Customize Tikiman with different masks and shells.
Craig has been covering the video game industry since 1995. His work has been published across a wide spectrum of media sites. He’s currently the Editor-In-Chief of Nintendo Times and contributes to Gaming Age.