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Guilty Gear XX: Ancient Core Plus R Announced For Switch

Arc System Works has announced that Guilty Gear XX: Ancient Core Plus R (say that three times fast) is coming to the Nintendo Switch this year. It will be an e-Shop exclusive (no retail release) and support online multiplayer. The game will feature 25 playable characters, various modes of play, unlockable art, and the Korean soundtrack. The full details are below:


Arc System Works Co., Ltd. is proud to announce that one of their premiere fighting franchise, Guilty Gear, is coming to the Nintendo Switch with Guilty Gear XX: Accent Core Plus R! It will be releasing in 2018 on the Nintendo Switch’s eShop. This will mark the first time the fan favorite fighting game series will appear on the Switch.

First released in 2006 in arcades as GUILTY GEAR XX: ACCENT CORE, the game became a fan favorite after undergoing a tuneup to optimize each characters’ individual concept, making the “enjoyment of offense” a level deeper.


  • Full 25 character cast! Accent Core Plus marked the return of fan favorites Kliff Undersn and Justice, rounding out the cast of 25 playable characters. And in the Plus R version (this one!), they, alongside everyone else, have been fine-tuned for more competitive play!
  • Modes by the Bucketload! All-time series favorite modes are back: Survival, M.O.M., Mission, and Training Modes.
  • Art! Unlock over 100 artist illustrations in Gallery mode.
  • So Metal! The game features the Korean soundtrack, composed and contributed to the 2003 title ”GUILTY GEAR XX #RELOAD,” by renowned Korean rock artist Shin Hae Chul.
  • Online Multiplayer! Go up against your friends (or enemies, or strangers) in Ranked or Player matches, using the magic of the internet. Ranked matches track your wins, while Player matches don’t — so just have fun!

Title: Guilty Gear XX: Accent Core Plus R
Genre: 2D Rock and Roll Anime Fighter
Release: 2018
Players: 1 – 2 Players
Platform: Nintendo Switch (eShop)
Price: TBA
Rating: ESRB: T (Violence,Language)


Craig Majaski

Craig has been covering the video game industry since 1995. His work has been published across a wide spectrum of media sites. He's currently the Editor-In-Chief of Nintendo Times and contributes to Gaming Age.

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