The Gardens Between Brings A Surreal World To Life On September 20
The Gardens Between is coming to the Nintendo Switch on September 20, 2018. This one looks absolutely stunning and the puzzle solving looks to be fantastic. You’ll need to manipulate time to solve puzzles and help two friends navigate the surreal world filled with objects from various eras. Check out the trailer and get hyped!
Best friends Arina and Frendt fall into a series of vibrant, dreamlike island gardens peppered with everyday objects from their childhood. Together they embark on an emotional journey that examines the significance of their friendship: the memories they’ve built, what must be let go, and what should never be left behind.
Lost in a mysterious realm where cause and effect are malleable, the friends find that time flows in all directions. Manipulate time to solve puzzles and reach the apex of each isle. Follow the duo as they unpack and explore their significant moments spent together, lighting up constellations and illuminating threads of a bittersweet narrative.
The Gardens Between is an adventure puzzle game where you manipulate time to guide two best friends through a surreal world of mysterious garden islands.
Arina, a headstrong girl, and Frendt, a boy wise beyond his years, fall into a series of vibrant, dreamlike island gardens peppered with everyday objects that hold a special significance to the duo. Together they embark on an emotional journey that examines the significance of their friendship: the memories they’ve built, what must be let go, and what should never be left behind.
Designed as an homage to the enduring power of friendship, The Gardens Between places you in control of not the characters themselves, but the force which will change and shape their relationship: time. In the mysterious realm they find themselves transported to, cause and effect are malleable and time flows in all directions. Solve puzzles to reach the apex of each isle and light up constellations of memories, illuminating threads of a bittersweet narrative.
The Gardens Between, much like The Voxel Agents’ other titles, has been built with the ambition to create a game that anyone can play and enjoy. Our goal is to encourage careful, mindful and stress free exploration throughout the game while providing in-depth puzzles and challenges.
When making The Gardens Between we set out to build a world and tell a compelling story that players can connect to and understand, presenting a genuine and consistent universe that offers players of all age groups something to connect with on a personal level.
We aim to be respectful of the players time, to paint our environment with care and consideration and make The Gardens Between a restful, relaxing experience.
Craig has been covering the video game industry since 1995. His work has been published across a wide spectrum of media sites. He’s currently the Editor-In-Chief of Nintendo Times and contributes to Gaming Age.