Capcom Beat’em Up Bundle Brawls Onto Switch On September 18

Ah, the glory days of the ’80s and ’90s where every other arcade machine was a beat’em up of some sort. I must have spent a small fortune pumping quarters into the Final Fight arcade machine! And now it appears I only have to spend $20 to play the arcade machine on my Switch, plus it comes with a host of other great games!

Capcom Beat ‘Em Up Bundle is a collection of seven arcade games. They include: Final Fight, The King of Dragons, Captain Commando, Knights of the Round, Warriors of Fate, Armored Warriors, and Battle Circuit. Not bad for a $20 bill! The game hits very soon: September 18 (next week).

 

 

OFFICIAL PR:

Capcom today announced Capcom Beat ‘Em Up Bundle, a new collection featuring seven games that pay tribute to the classic era of arcade side-scrolling co-op games. Releasing September 18, 2018 for PlayStation 4, Xbox One, Nintendo Switch, and Steam for MSRP $19.99 in North America, Capcom Beat ‘Em Up Bundle features seven of these classic beat ‘em ups, including two never before ported titles, in one essential collection.

Capcom Beat ‘Em Up Bundle includes Final Fight (1989), The King of Dragons (1991), Captain Commando (1991), Knights of the Round (1991) and Warriors of Fate (1992), which gamers may remember from arcades or previous console releases. Armored Warriors (1994) and Battle Circuit (1997) have previously only been available in arcades, rounding out the collection providing an opportunity for gamers that may have missed out on that era a chance to play these retro gems at home.  All of these titles exemplify some of the best side-scrolling games of the arcade era, and introduced players to iconic Capcom characters such as Captain Commando, plus Cody, Guy and Mike Haggar from Final Fight.

Playing co-operatively with friends was a huge draw for the arcade beat ‘em up genre, and Capcom Beat ‘Em Up Bundle preserves that popular feature. All seven games in the collection will support drop-in local and online multiplayer co-op play. In addition, a variety of customizable options are available to tailor gameplay such as number of lives, continues and difficulty.

In between battles, players can also dive deeper into each game with comprehensive galleries. A time warp of each game’s history includes stunning art, design sketches, development documents, archives of the original game sleeves and instruction cards, as well as special artwork that was only available to fan-club members at the time.

 

Craig Majaski

Craig has been covering the video game industry since 1995. His work has been published across a wide spectrum of media sites. He's currently the Editor-In-Chief of Nintendo Times and contributes to Gaming Age.

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