One of the standout games shown in today’s Nindies video was Inmost. At first glance it looks almost like a highly detailed Game Boy game, but once you see it in action you realize the animations are beyond anything that system would be capable of. It looks to combine platforming with puzzle solving in a deeply twisted world. It’s coming first to PC and Switch later this year!
Something is lurking in the shadows…and it’s coming to the Nintendo Switch in 2019… Inmost is an atmospheric, story-driven puzzle platformer, following three playable characters within one dark, interconnecting story. In an old abandoned castle, you’ll need to explore every nook and cranny, avoid detection, slice your way through enemies and spring deadly traps in order to escape the evil that lurks within…
For more information and to keep up to date with the latest development news, visit the Inmost website: http://inmostgame.com/ Developed by Hidden Layer Games, published by Chucklefish.
We’re super excited to be bringing you Inmost, an atmospheric, story-driven puzzle platformer from Lithuania-based developers Hidden Layer Games. Inmost sees you controlling three playable characters, each with their own unique gameplay mechanics, within one dark, interconnecting story. The narrative is intricate and set across two worlds, weaving together a tale of suffering, sacrifice and a family stuck in the middle of it all.
Set partly in an old abandoned castle, you’ll need to explore every nook and cranny, avoid detection, slice your way through enemies and spring deadly traps in order to escape the evil that lurks within… You may even discover a secret passage if you look close enough. Inmost feels ghoulishly atmospheric to play, and features some truly beautiful pixel art design. You can really tell that each pixel has been placed with the upmost love, care and attention to detail.
The development team is formed of just two people – artist Alexey Testov and programmer Andriy Vinchkovskiy, and their developer story is really inspiring! Originally they worked remotely – Andriy from Ukraine, and Alexey from Russia, until tense political situations between the two countries led them to relocate together to Lithuania. They started making Flash, HTML5 and mobile games, but in the back of their minds they always dreamt of breaking the cycle, gambling their savings and making something bigger, and much darker. And that’s when they created the Inmost prototype…
The first gameplay demo was completed in two rather tiring months, and entered into a contest at the DevGamm conference in Minsk. After risking all the studio’s funds to create the prototype, they knew if the game received no attention they would be forced to close the company. But thankfully Inmost won the award for ‘Best Indie Game’, as well as prize money to help keep the project alive! The positive feedback the game received motivated Andriy and Alexey to push on, and develop the game for full release on PC (and now Switch)!