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February 2019 NPD Sales Results

We have the U.S. video game sales results for February of 2019 courtesy of the NPD Group and it appears the industry fared rather well. Total sales were $1.047 billion, a 4% increase over the same month last year. Making up the bulk of that number was software sales, which came in at $457 million (up 15%). Accessories were up 6% with $313 million in sales and hardware was down 12% with $277 million.

Nintendo’s hardware division showed great performance for the month. The Nintendo Switch helped the company reach its highest February month hardware sales since February of 2011. It was the best selling console for the month and so far for the year. Selling particularly well are accessories for the console, which includes an 80% boost in controller sales over last year, most notably the Pro Controller.

Here are the top 20 selling games for February 2019. Keep in mind that Nintendo does not report digital sales so its first party games could have ranked higher in the charts.


  1. Anthem^
  2. Jump Force
  3. Kingdom Hearts III
  4. Far Cry New Dawn
  5. Red Dead Redemption II
  6. Resident Evil 2 2019
  7. Super Smash Bros. Ultimate*
  8. Metro: Exodus^
  9. NBA 2K19
  10. Call of Duty: Black Ops IIII^
  11. New Super Mario Bros. U Deluxe*
  12. Mario Kart 8*
  13. Grand Theft Auto V
  14. Assassin’s Creed: Odyssey
  15. The Legend of Zelda: Breath of the Wild*
  16. Minecraft#
  17. Super Mario Party*
  18. Tom Clancy’s Rainbow Six: Siege
  19. Madden NFL 19^
  20. Marvel’s Spider-Man

* Digital sales not included
^ PC digital sales not included
# Minecraft sales include all physical & digital on PlayStation and Xbox platforms


Top 10 Switch titles (February 2019)

  1. Super Smash Bros. Ultimate
  2. New Super Mario Bros. U Deluxe
  3. Mario Kart 8
  4. The Legend of Zelda: Breath of the Wild
  5. Super Mario Party
  6. Super Mario Odyssey
  7. Pokemon: Lets Go Pikachu
  8. Pokemon: Lets Go Eevee
  9. Splatoon 2
  10. Minecraft


[Source: ResetEra]


Craig Majaski

Craig has been covering the video game industry since 1995. His work has been published across a wide spectrum of media sites. He's currently the Editor-In-Chief of Nintendo Times and contributes to Gaming Age.

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