No More Starlink: Battle For Atlas Toys Being Released

One of our favorite games last year for the Nintendo Switch was Starlink: Battle For Atlas. It was Ubisoft’s attempt at a toys to life brand whereby customers were asked to purchase figures, ships, and weapons to unlock the items inside the game. Due to lower than expected sales numbers, Ubisoft has announced it has no plans to release any more toys for the game. No need to worry fans, there are more free updates on the way!

 

OFFICIAL PR:

Pilots of the Starlink Initiative,

Thank you so much for the warm response to the new Starlink content announced during the February Nintendo Direct.

With the announcement of new content arriving this April, we felt that it is important to provide an update on the topic of physical toys. Starlink: Battle for Atlas has been a passion project for us from the start, and we are incredibly proud of the modular Starship technology we have developed, and how well players have responded to it.

Despite the immense and continuous support from our players, the sales for Starlink: Battle for Atlas fell below expectations. Consequently, we recently made the decision to not release any additional physical toys for the Spring update and in the future.

As part of our effort to do right by our passionate and dedicated community we are currently hard at work on our biggest update to the game so far and are pleased to tell all of you that there will be new digital ships, pilots and weapons to collect.

Additionally, there will be a ton of free content to expand your games such as additional missions, challenges and new activities to engage in throughout Atlas, including content that was inspired by community suggestions, such as Outlaw Racing.

We’re very grateful for the support we have received from players around the world and can’t wait for everyone to get their hands on our next big update launching this April.

We’ll see you in the stars,

Starlink Development Team

 

Craig Majaski

Craig has been covering the video game industry since 1995. His work has been published across a wide spectrum of media sites. He's currently the Editor-In-Chief of Nintendo Times and contributes to Gaming Age.

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