Bloodstained: Ritual Of The Night Bug Blocks Progress; Update Requires New Game Start
Bloodstained: Ritual of the Night has been a long time coming, and it finally released on Xbox One and PlayStation 4 yesterday. The Nintendo Switch version is scheduled to launch next Tuesday, June 25. But, there’s a catch!
Some players have found a bug that is encountered after updating the game to version 1.02. Apparently the update causes some treasure chests to appear in the incorrect open/closed state, thus blocking the ability to obtain crucial items needed to complete the game.
Players that have encountered this bug will be forced to restart the game from scratch. 505 Games tried to find a fix to preserve the save data, but unfortunately couldn’t find a way to do so.
The solution for Switch purchasers next week is to immediately download the 1.02 update BEFORE playing so that way you can be free of the bug. This should only impact physical buyers of the Switch version because the digital download will already include the patch.
OFFICIAL PR FROM 505 GAMES:
“We have been investigating a PS4/Xbox One issue that is blocking player progress in the game. We apologize for this bug and thank you for your patience while we investigate.
The issue occurs when a new game is started before downloading the 1.02 update. After the update, treasure chests will appear in the incorrect open/closed state.
Without the items from these chests, progress is blocked.
Players affected by this bug will be required to restart the game with a new save in order to properly progress.
We investigated a number of options to address this issue and each fix requires a new game to be started. Despite our efforts to provide a fix that preserves pre-1.02 progress, this is the best solution to avoid future issues.
Xbox One players will also be affected by this when the 1.02 patch is delivered next week. Switch players who have a physical copy should download the 1.02 patch before playing.”

Craig has been covering the video game industry since 1995. His work has been published across a wide spectrum of media sites. He’s currently the Editor-In-Chief of Nintendo Times and contributes to Gaming Age.